User:Manetta/variable-geometry.js
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/*Inspired by David Reinfurt's work - Multi*/ let moving_size = 50; let static_size = 20; function setup() { createCanvas(windowWidth, windowHeight); frameRate(15); } function draw() { //background background(random(230, 240)); //left noStroke() fill(0); rect(97, 169, 79, 12); //right rect(365, 184, 20, 15); fill(20, 20, 120); beginShape(); vertex(365, 199); vertex(385, 199); vertex(372, 216); vertex(358, 216); endShape(CLOSE); //bottom noFill(); stroke(130); strokeWeight(2); ellipse(255, 350, static_size, static_size); //mouse interactions stroke(180); ellipse(mouseX, mouseY, moving_size, moving_size); if (mouseIsPressed) { static_size = floor(random(5, 20)); } }