Depths and Densities: A bugged report

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Depths and Densities: a Bugged Report

Possible Bodies is an ongoing collaborative research on the technical and lively tensions between so-called bodies and volumetric practices.1 The inquiry is ready to emerge at any possible intersection that lies between two vectors. One vector is constituted by physical bodies that might be somatic or not, human or not, isolated or not, named or not. The other vector is tensed by the calculation the volume bodies occupy with their very presence in space, being virtual—made of bits—or physical—made of atoms.

The project aims at problematizing the concrete and fictional entities that “bodies” are, in the context of 3D tracking, modelling, rendering, calibrating, and scanning operations towards them. Such operations have perhaps grown in sophistication and speed within the digital realm, but are certainly not new. The particular contemporary topology of volumetrics draws from intricate genealogies of many knowledge clusters of modernity (perspective setting procedures, occupation measuring techniques, scale calibration tools, average volume normalizing, position prediction methods). Protocols and paradigms proliferating and circulating confirm the limitations of how, when, where, and why bodies could or should be considered and measured. In other words, there is a continuum that facilitates the smooth flow of very specific volumetrics (and not others) from architecture to border surveillance—passing through the spectacularization of sports, biomedical practices—to the juridical, the military, and the pornographic. The technoscientific conditions for the smoothness of this flow constitute the rigidity of mere probable trajectories along the continuum of volumetrics and restrict the wild twists and surprising hacks needed to jump from the probable to the possible!

Of course scale affects the mathematics of presence very strongly. Take the scale leap from individual somatic corpo-realities (of, say, zoologically recognized organisms) towards the so-called body of earth. Quite a jump evidences how the infrastructural complex of geo-operations such as mining and the measuring of soil depends on software tool siblings such as those used in the biomedical realm (like tomography), but adapted to a different field for geological data handling, interpretation and 3D-visualization. Such tools power both bio-medical imaging and techno-colonial subsurface exploration and keep corpuses of knowledge persistently affecting each other. In Possible Bodies there is an interest in attending to how these parallel technical developments contribute to a crystallization and standardization of such operations.

Under the guise of a one-afternoon workshop at transmediale 2019, Possible Bodies invited a group to collectively study open-source tools for geo-modelling while attending to the different regimes—of truth, of representation, of language or of political ideology—they operate within. It attempted to read those tools and a selection of texts in relation to one another, with the plan of injecting some resistant vocabularies, misuses and/or f(r)ictions that could affect the extractivist bias embedded in the computation of earth’s depths and densities. The workshop was a trans*feminist2 experiment and proposed to compile a “bug report”3 as an act of affirmative responsibility taking for this turbocapitalist momentum.

It was a hands-on situation that took the Gplates software platform as a case study. Gplates is an interactive plate-tectonics visualization program and an open-source application software that visually reconstructs very complex datasets of use for the geophysicist community.4.This platform was chosen as the affected, affective, and perhaps effective infrastructure to converge around—and attend to—for the workshop, while triangulating its visions of the Earth with software technology and bits of critical theory.

The Depths and Densities workshop was populated by a mix of known companions and just-met participants (in total, a convergence of circa 30 voices), each bringing her own particular intensities regarding the tools, the theories, the vocabularies, and the urgencies placed upon the table. The discussions were recorded on the spot and transcribed later. This publication cuts through a thick mass of written notes, transcriptions, and excerpted theoretical texts, sedimented along five vectorial provocations: on the standardisation of time, on software vocabularies, on the activation of geontologies, on the computation of velocities, and on the techniques of 3D visualizations. Each vectorial provocation was taken up by a sub-group of participants, who assumed the task of opening up a piece of the Gplates whole (such as a technical feature, a forum, a tutorial, an interface etc.) and tensioning it with some text matter from a reader pre-cooked by Helen Pritchard, Femke Snelting, and myself. The platform worked as a catalyst for our conversations and hence its community of developers would eventually become deferred interlocutors of a report.

The following cut was made to share a sample of that afternoon’s eclectic dialogues in what could be transferred as a polyphonic bugged report.5

First vectorial provocation, on standardized time

if multiple timescales are sedimented in contemporary software environments used by geophysics, can fossil fuel extractivist practices be understood as time-travelling practices?

in these troubling times, there is an urgency to trouble time, to shake it to its core, and to produce collective imaginaries that undo pervasive conceptions of temporality6

this urgency is both new and not new

how is the end of time imagined, in a modelling sense?

we see discretely plotted colours

time isn’t what it used to be