Item Index
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Item Index
Items from the Possible Bodies Inventory featured in Volumetric Regimes
- 127. El Proyecto Moderno / The Modern Project <a href=#ii-127-1"> </a>
- 126. Fata Morgana <a href=#ii-126-1"> </a>, <a href=#ii-126-2"> </a>, <a href=#ii-126-3"> </a>
- 125. Disappearing around us <a href=#ii-125-1"> </a>
- 124. In the classroom and on the field <a href=#ii-124-1"> </a>
- 123. Compare this to how cars are built <a href=#ii-123-1"> </a>
- 122. Apples are red, leaves are green, branches are brown, sky is blue and the ground is yellow. <a href=#ii-122-1"> </a>
- 121. The SECRET LIFE of Algorithmic Plants
- 120. Simulated dendrochronology for demographics? <a href=#ii-120-1"> </a>, <a href=#ii-120-2"> </a>
- 119. IvyGen <a href=#ii-119-1"> </a>, <a href=#ii-119-2"> </a>, <a href=#ii-119-3"> </a>
- 118. Agrarian Units and Topological Zoning <a href=#ii-118-1"> </a>, <a href=#ii-118-2"> </a>
- 117. FOLDOUT <a href=#ii-117-1"> </a>, <a href=#ii-117-2"> </a>, <a href=#ii-117-3"> </a>
- 116. Kiss cut and the sensing knife <a href=#ii-116-1"> </a>
- 115. Fossil fuel renders to come
- 114. Earth Grabs Back <a href=#ii-114-1"> </a>
- 113. On a screen near you, the history of the world
- 112. Hair politics is (also) a matter of volumetrics
- 111. Crip Technoscience Manifesto
- 110. Interporoussness
- 109. The Removal of Trees
- 108. Panoramic Unknowns
- 107. Computationalism
- 106. GeoWhen
- 105. A ray from the eye <a href=#ii-105-1"> </a>
- 104. Liberté, 3D, Fraternité
- 103. Cascading anatomies
- 102. Grassroot rotation <a href=#ii-102-1"> </a>, <a href=#ii-102-2"> </a>, <a href=#ii-102-3"> </a>, <a href=#ii-102-4"> </a>
- 101. Inverse Reconstruction
- 100. topology<->typography <a href=#ii-100-1"> </a>
- 099. Porous micro-structures <a href=#ii-099-1"> </a>
- 098. Region Of Interest <a href=#ii-098-1"> </a>, <a href=#ii-098-2"> </a>, <a href=#ii-098-3"> </a>
- 097. Blackness shifts and morphs
- 096. Immeasurable Results <a href=#ii-096-1"> </a>
- 095. Shiny Bones
- 094. BIM <a href=#ii-094-1"> </a>
- 093. CT-Bone volume rendering
- 092. getting Getting Real
- 091. Scaling Jack and Jill
- 090. Model Our Planet <a href=#ii-090-1"> </a>
- 089. How to make human copy mask
- 088. think of technology as a verb, not a noun
- 087. The Crisis of Presence <a href=#ii-087-1"> </a>
- 086. The Truthful Hairy Hominid <a href=#ii-086-1"> </a>, <a href=#ii-086-2"> </a>
- 085. Synthetic Pareidolia
- 084. Goodbye Uncanny Valley
- 083. Preferred Orientations of a Vertically Experienced Cat
- 082. Ultrasonic Dreams of Aclinical Renderings <a href=#ii-082-1"> </a>, <a href=#ii-082-2"> </a>, <a href=#ii-082-3"> </a>
- 081. Local Resolution <a href=#ii-081-1"> </a>
- 080. Polyvagal theory <a href=#ii-080-1"> </a>
- 079. Gut Feminism #ii-79-1
- 078. Carrier bag theory of fiction #ii-78-1
- 077. Reissue of Humanscale Manual #ii-77-1
- 076. Unborn 0x9
- 075. Parametric truth(s) #ii-751
- 074. The Continuum <a href=#ii-074-1"> </a>, <a href=#ii-074-2"> </a>, <a href=#ii-074-3"> </a>
- 073. Registration
- 072. Visible Human
- 071. Visible Woman <a href=#ii-071-1"> </a>
- 070. Anatomical planes <a href=#ii-070-1"> </a>
- 069. Slicer and its slider <a href=#ii-079-1"> </a>
- 068. Poses to calibrate & acquire
- 067. The Possible
- 066. The Probable
- 065. The One and Only (aka Humanness Guaranteed)
- 064. The Models
- 063. Simulated+Unsupervised (S+U) learning
- 062. Worlds of pleasure in our hands
- 061. The Fragility of life <a href=#ii-061-1"> </a>
- 060. We Help Each Other Grow
- 059. Anarcha’s Gland <a href=#ii-059-1"> </a>
- 058. Rig, rigging <a href=#ii-058-1"> </a>
- 057. For Opacity
- 056. Civilian American and European Surface Anthropometry Resource (CAESAR)
- 055. Spin the rendering of the not yet
- 054. New Criticals Exquisite Corpse
- 053. The Diffraction Barrier
- 052. Prospect > Information Leaflet for Users of Somatic Design <a href=#ii-052-1"> </a>
- 051. My Pelvis
- 050. Small Dance <a href=#ii-050-1"> </a>
- 049. Foot study
- 048. Cybersyn ergonomics
- 047. 3D Basel Face Model (BFM)
- 046. The Saydnaya Project
- 045. reMakeHuman <a href=#ii-045-1"> </a>
- 044. Vital statistics of a citizen, simply obtained
- 043. Sway
- 042. Giants and dwarfs
- 041. Uterus Man
- 040. The Animality House
- 039. Worldsettings for beginners 2
- 038. 3D Clitoris
- 037. Let’s print flesh!
- 036. Archiving the Data-body: human and nonhuman agency in the documents of Kurenniemi
- 035. Difficult Forests <a href=#ii-035-1"> </a>, <a href=#ii-035-2"> </a>
- 034. Creature design
- 033. This obscure side of sweetness is waiting to blossom <a href=#ii-033-1"> </a>, <a href=#ii-033-2"> </a>, <a href=#ii-033-3"> </a>, <a href=#ii-033-4"> </a>
- 032. Multiple-axis space test inertia facility
- 031. Gimbal lock
- 030. ProxyBody
- 029. Militainment
- 028. Circlusion and/or circluding <a href=#ii-028-1"> </a>, <a href=#ii-028-2"> </a>
- 027. Movement, gait and balance
- 026. Psychotecnic Checa
- 025. Entoforms
- 024. Merce’s Isosurface <a href=#ii-024-1"> </a>
- 023. Subtitles for Facial Weaponization Communiqué: Fag Face
- 022. Loops <a href=#ii-022-1"> </a>, <a href=#ii-022-2"> </a>
- 021. Country Ball
- 020. Facial Weaponization Communiqué: Fag Face
- 019. The 3D Additivist Manifesto <a href=#ii-019-1"> </a>
- 018. Identificación (Identification)
- 017. MakeHuman <a href=#ii-017-1"> </a>
- 016. The Biovision Hierarchy format <a href=#ii-016-1"> </a>
- 015. Inner Make Clones mask
- 014. The Right-Hand Rule <a href=#ii-014-1"> </a>
- 013. BUT: an additional logical gate <a href=#ii-013-1"> </a>
- 012. No Ground <a href=#ii-012-1"> </a>, <a href=#ii-012-2"> </a>, <a href=#ii-012-3"> </a>
- 011. Extreme disarticulation
- 010. The world of the foot <a href=#ii-010-1"> </a>
- 009. open_nsfw
- 008. Naturecultures
- 007. Worldsettings for beginners <a href=#ii-007-1"> </a>, <a href=#ii-007-2"> </a>, <a href=#ii-007-3"> </a>, <a href=#ii-007-4"> </a>, <a href=#ii-007-5"> </a>, <a href=#ii-007-6"> </a>, <a href=#ii-007-7"> </a>
- 006. The Eyes of the Rock <a href=#ii-006-1"> </a>
- 005. Hyperbolic Spaces <a href=#ii-005-1"> </a>, <a href=#ii-005-2"> </a>, <a href=#ii-005-3"> </a>
- 004. Digital Becomings
- 003. Artist Drawing a Nude with Perspective Device <a href=#ii-003-1"> </a>
- 002. Gesture Recognition Toolkit
- 001. Blenderella