Difference between revisions of "Rigging Demons"
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=== 1. Frontiers of CG Working and Practical Metaphors === | === 1. Frontiers of CG Working and Practical Metaphors === | ||
− | + | technical animation industry | |
+ | disclosure of the dead | ||
=== 2. Rigging, A Praxiographic Approach === | === 2. Rigging, A Praxiographic Approach === | ||
+ | what is meant by rigging | ||
+ | movement between craft-intensive practice and concept | ||
=== 3. Zoomorphic Writing Technologies === | === 3. Zoomorphic Writing Technologies === | ||
+ | rigging creators | ||
+ | anatomical imagination | ||
=== 4. Visualization of Phantom Limbs === | === 4. Visualization of Phantom Limbs === | ||
+ | |||
+ | body image | ||
=== 5. Demonological Intimacy === | === 5. Demonological Intimacy === | ||
+ | |||
+ | disintegration effect |
Revision as of 19:03, 27 January 2021
Contents
Rigging Demons
1. Frontiers of CG Working and Practical Metaphors
technical animation industry disclosure of the dead
2. Rigging, A Praxiographic Approach
what is meant by rigging movement between craft-intensive practice and concept
3. Zoomorphic Writing Technologies
rigging creators anatomical imagination
4. Visualization of Phantom Limbs
body image
5. Demonological Intimacy
disintegration effect