Difference between revisions of "Rigging Demons"
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− | = Rigging Demons = | + | == Rigging Demons == |
=== 1. Frontiers of CG Working and Practical Metaphors === | === 1. Frontiers of CG Working and Practical Metaphors === | ||
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==== technical animation industry ==== | ==== technical animation industry ==== | ||
− | disclosure of the dead | + | ==== disclosure of the dead ==== |
− | vanquishing demons | + | ==== vanquishing demons ==== |
=== 2. Rigging, A Praxiographic Approach === | === 2. Rigging, A Praxiographic Approach === | ||
− | movement between craft-intensive practice and concept | + | ==== movement between craft-intensive practice and concept ==== |
=== 3. Zoomorphic Writing Technologies === | === 3. Zoomorphic Writing Technologies === | ||
− | rigging non-human bodies | + | ==== rigging non-human bodies ==== |
− | anatomical imagination | + | ==== anatomical imagination ==== |
=== 4. Visualization of Phantom Limbs === | === 4. Visualization of Phantom Limbs === | ||
− | body image | + | ==== body image ==== |
=== 5. Demonological Intimacy === | === 5. Demonological Intimacy === | ||
disintegration effect | disintegration effect |
Revision as of 19:21, 27 January 2021
Contents
Rigging Demons
1. Frontiers of CG Working and Practical Metaphors
technical animation industry
disclosure of the dead
vanquishing demons
2. Rigging, A Praxiographic Approach
movement between craft-intensive practice and concept
3. Zoomorphic Writing Technologies
rigging non-human bodies
anatomical imagination
4. Visualization of Phantom Limbs
body image
5. Demonological Intimacy
disintegration effect